
For this reason, it's easy to see how RPGs and RPG elements were always something that BioWare succeeded at doing, and that's something that will hopefully be one of the selling points of Dragon Age 4 once it's ready.

This is not something entirely new to the whole series of Dragon Age games, starting with Dragon Age: Origins, nor it is a novelty for BioWare games in general, considering that the studio is responsible for titles like Mass Effect and the original Baldur's Gate. Players have a degree of freedom in Dragon Age: Inquisition that is hard to find in any game that was released within the past seven years, and this led to amazing and hilarious creations. Dragon Age: Inquisition doesn't feel too different from any release from two years ago, or even last year, and it set the blueprint for what a game can do with its character creator and the depth of it all, allowing players to customize every little detail and making truly unique avatars. Despite it being almost seven years since its release, back in November 2014, Dragon Age: Inquisition is one of those games that withstand the test of time thanks to graphics too advanced for their time and features that other titles tried to replicate, but didn't quite manage to do so.
